CivWorld (MineTexas) {Log4J Safe}


Tags: Economy Faction PvP Roleplay Towny

CivWorld IP: civworld.minetexas.com

Discord: https://discord.gg/bdaAkkSX

Modpacks:

-Technic search CivWorld

-Curseforge (In process)

New civilisation building server

Team up with friends to forge your own kingdom. Gather resources, build, research, expand and engage in global politics to expand your people across the map to decide who will rule the known world.

CivWorld is an empire building game based on the previous server type Civcraft. Players need to gather the resources needed to start their own civ. From there players need to research technologies (Tech Tree) to unlock buildings, boost items and the ability to engage in large scale diplomacy and full scale war. Server is reset after win conditions are achieved by a civilization.

Server is a new server made by a small team. We have all base features implemented including buildings, tech, basic war, basic diplomacy, trade, player stats, global and civ chat, wiki, expanded wild animals, over 80 additional biomes, over 900+ new food recipes, crops, and trees, towers / ships, and fast travel between towns.

4+ players is the recommended team size to start your own civ, but you can join other civs if you have a smaller group.

Why Play:

Competitive players / clans

Previous versions of this game type have always had a very intense competitive nature to the top civs as only one can win each phase. We will record the winners of each phase to be added into the Civworld lore as well as get a custom template skin for their civ.

Roleplayers

Current

The ability to either play as a lowly peasant working for the betterment of his civ to an tyranical authortarian leader working his members as slaves all are possible. In addition, as phase resets pass, it creates complex social connections between civs and between individuals.

Future Lore / Mini events / lore plot affected by actions on server/ Quests

Builders

Current

Ability to build and design a fully functioning city and empire with rewards for best looking towns / fully customisable house plots / extended furniture and building blocks available.

Future

Building competitions

Pvpers:

Current

Full scale 2hr war each week on Saturday / Multiple Raid times each week / defense towers and ships.

Future

Implementation of advanced war mechanics including siege equipment, defense equipment, custom armour, classes, Bandit Camps and stat boosts.

Towny:

Current

Full in game building mechanic / live dynamic economy / tech tree / diplomacy / war/ town planning / road management / trade / global map / war economy management / 40 different types of building and a number of customisable buildings

Future:

More buildings / wonders / Fame management / interaction with local villages / bandit diplomacy

Vote for this server!

  • Offline! Players
  • 1.16.5 Version
  • 70.1% Uptime
  • 2 hours Last Ping
  • 0 Votes

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